Senior Technical Artist Job at Unity, United States

  • Unity
  • United States

Job Description

Senior Technical Artist Opportunity

At Unity, we're shaping the future of real-time 3D by applying AI to revolutionize how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we're building the next generation of AI-powered pipelines that enable faster, more immersive, and more efficient 3D game development.

We're seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, you'll design and build AI-driven workflows, pipelines, test project environments and tools, transforming how games are designed, prototyped, and launched.

If you love combining artistic creativity with technical problem-solving and enjoy pushing the boundaries of AI-driven game creation, then we're eager to hear from you.

What you'll be doing

  • Designing and developing workflows, pipelines, and tools to support AI-assisted game creation.
  • Integrating assets from art & design teams and implementing features that allow AI agents to interact with and enhance them.
  • Rapidly prototyping ideas and AI-powered game systems to explore new gameplay experiences.
  • Developing solutions to bring real-world assets and data into real-time applications.
  • Researching and experimenting with emerging technologies to push the boundaries of AI in games.
  • Collaborating in small teams to deliver projects across multiple platforms, including desktop, AR/VR headsets, mobile, WebGL, and more.

What we're looking for

  • Experience in game development, preferably with Unity.
  • Strong artistic talent and a portfolio demonstrating creativity and technical skill.
  • Strong experience designing and building AI-driven workflows.
  • Experience with LLM datasets and benchmarking.
  • Solid understanding of one or more 3D creation suites (Maya, Blender, etc.).
  • Experience with 3D model optimization and real-time performance considerations.
  • Familiarity with art production workflows such as modeling, texturing, rigging, animation, or lighting (HDRP/URP).
  • Intermediate skills in C# or another programming language.
  • Ability to rapidly prototype ideas and iterate based on feedback, particularly in AI-assisted workflows.

You might also have

  • Production experience developing AR/VR applications for headset platforms.
  • Knowledge of rendering performance and optimization techniques.

Additional information

  • Relocation support is not available for this position.
  • Work visa/immigration sponsorship is not available for this position.

Job Tags

Remote work, Relocation package

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